---
title: 'Cross-Platform Ray Tracing - Migrating from DXR to Vulkan'
url: 'https://vulkan.org/news/auto-19278-41bbbb92b6b1583c518ccdfff1cd8a61'
markdown: 'https://vulkan.org/news/auto-19278-41bbbb92b6b1583c518ccdfff1cd8a61.md'
date: '2020-11-30'
taxonomy:
  tag:
    - 'Ray Tracing'
---

#  Cross-Platform Ray Tracing - Migrating from DXR to Vulkan 

  November 30th at 6:33pm

 This presentation walks through a real-world example of taking an application from DirectX 12 to Vulkan ray tracing - including missteps, obstacles and insights encountered along the way. It also covers recommendations for tooling setup and techniques to get your ray tracing journey smoothly underway. 

 [ Read More  ](https://www.nvidia.com/en-us/on-demand/session/gtcfall20-a21182/)

---

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