---
title: 'Blog: Holochip Develops Breakthrough Light Field Rendering Using Vulkan Ray Tracing'
url: 'https://vulkan.org/news/auto-19329-745b6f5f8934be432603d7050c973652'
markdown: 'https://vulkan.org/news/auto-19329-745b6f5f8934be432603d7050c973652.md'
date: '2020-12-15'
taxonomy:
  tag:
    - 'Ray Tracing'
    - openxr
---

#  Blog: Holochip Develops Breakthrough Light Field Rendering Using Vulkan Ray Tracing 

  December 15th at 2:00pm

 For the past two years, Holochip has been working on light field technology for the US Navy’s Aegis program. The program calls for a table top light field display that can accommodate horizontal and vertical real-time parallax. In October 2020, the team working on OpenXR™ at Holochip released an open source Vulkan® example projectand started work with light field display technology using the OpenXR API. As a result of both efforts, Holochip has discovered a method of light field real-time rendering that is built upon the Khronos Group’s Vulkan Ray Tracing extensions. 

 [ Read More  ](https://www.khronos.org/blog/holochip-develops-breakthrough-light-field-rendering-using-vulkan-ray-tracing)

---

## Navigation

- Parent: [News](https://vulkan.org/news.md)
- Previous: [Press Release: Vulkan SDK, Tools and Drivers are Ray Tracing Ready](https://vulkan.org/news/auto-19333-a61a24b3eff0864998e00518c6c58d3a.md)
- Next: [NVIDIA Nsight Systems 2020.5 Now Available with Vulkan Ray Tracing support](https://vulkan.org/news/auto-19284-58704e582618fc903087de2d9b7650de.md)
