---
title: 'Using Debug Printf in Vulkan'
url: 'https://vulkan.org/news/auto-20174-fc5cd409c32c4d8fb8baafa6d9a1c803'
markdown: 'https://vulkan.org/news/auto-20174-fc5cd409c32c4d8fb8baafa6d9a1c803.md'
date: '2021-07-21'
taxonomy:
  tag:
    - glsl
---

#  Using Debug Printf in Vulkan 

  July 21st at 4:30pm

 In this white paper, LunarG demonstrates how to debug GLSL/HLSL shaders using a recent Vulkan feature, Debug PrintF. 

 [ Read More  ](https://www.lunarg.com/news-insights/white-papers/using-debug-printf/)

---

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