---
title: 'New Ray Tracing Gems II Book Features Vulkan Ray Tracing and is Free!'
url: 'https://vulkan.org/news/auto-20248-c46eeec88eeddff82fd31a7ef5e010c0'
markdown: 'https://vulkan.org/news/auto-20248-c46eeec88eeddff82fd31a7ef5e010c0.md'
date: '2021-08-16'
taxonomy:
  tag: {  }
---

#  New Ray Tracing Gems II Book Features Vulkan Ray Tracing and is Free! 

  August 16th at 10:10pm

 Explore the capabilities of the latest graphics hardware and APIs including a comprehensive chapter on Vulkan Ray Tracing! Review a comprehensive collection of ideas, tips, and best practices for real-time ray tracing applications. Learn about real-time ray tracing, hybrid rendering, denoising & filtering, global illumination, and more, with advice from graphics experts at NVIDIA and top game developers in the game industry. 

 [ Read More  ](https://link.springer.com/book/10.1007/978-1-4842-7185-8)

---

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