---
title: 'Zink Enables OpenGL Threading for Huge Performance Gains'
url: 'https://vulkan.org/news/auto-21227-2d5a9acd04bf345a28bf7d2fa506b505'
markdown: 'https://vulkan.org/news/auto-21227-2d5a9acd04bf345a28bf7d2fa506b505.md'
date: '2022-10-03'
taxonomy:
  tag:
    - opengl
---

#  Zink Enables OpenGL Threading for Huge Performance Gains 

  October 3rd at 9:29pm

 Recently the open-source AMD OpenGL driver “RadeonSI” enabled OpenGL threading by default for the “glthread” option that has long been opt-in on a per-game/app basis. Along with that has been a number of glthread-related improvements to this code that punts executing OpenGL calls to a separate CPU thread. The Zink OpenGL-on-Vulkan driver has now unconditionally enabled OpenGL threading too. 

 [ Read More  ](https://www.phoronix.com/news/Zink-Enables-GLThread)

---

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