AMD has released a new version of it’s AMDVLK Vulkan driver. The update brings support for VK_EXT_physical_device_drm extension for querying Direct Rendering Manager (DRM) properties for physical devices, enabling users to match Vulkan physical devices with DRM nodes on Linux. The update also fixes a couple of potential CTS failures.
Nsight Graphics 2022.7 is available now, adding support for the finalized release of Vulkan Video decode. You can frame capture applications that use Vulkan Video to inspect events and resource allocation. Get started today
LunarG, developers of the Vulkan SDK, are asking Vulkan developers to complete a survey to better understand what’s working well and what needs improvement in the Vulkan API ecosystem. This survey is a cooperative effort between LunarG and the Khronos Vulkan Working Group. The survey closes on Monday, February 27th, 2023.
Vulkan was designed with compute support as a mandatory feature. In this blog, Sascha Willems shows how to get started with Vulkan compute acceleration.
Over the course of the last decade, Rust has emerged as a new programming language for writing safe low-level code. In the first of a series, Faith Ekstrand explores using Rust to write Mesa Vulkan drivers
Vulkan Video gives developers the choice of a powerful new API for accessing video processing acceleration. NVIDIA is expanding its commitment to Vulkan Video with tools and samples to help applications efficiently harness this significant new functionality. In this NVIDIA blog post, they will help you discover whether Vulkan Video is right for your application—and if so, how to get started.
The Khronos Group announces that LunarG has released the Vulkan Software Development Kit (SDK) version for Windows and Linux with full support for the four Vulkan Video extensions finalized in December 2022, including header upgrades and Validation Layer integration. Together with drivers shipping from multiple GPU vendors, developers are now equipped with the essential tools to use Vulkan Video-accelerated H.264 and H.265 decode in frameworks and applications.
The open source Vulkan Hardware Capability Viewer version 3.28 released with added support for new Vulkan extensions, updates to the Vulkan profiles library and bug fixes. Click through for release notes.
Check out the LunarG’s progress report highlighting the Vulkan API ecosystem and SDK enhancements completed in 2022, prioritized from developer feedback from the December 2021 Vulkan SDK and Ecosystem survey.
In April 2021, the Vulkan® Working Group at Khronos® released a set of provisional extensions, collectively called ‘Vulkan Video’, for seamlessly integrating hardware-accelerated video compression and decompression into the Vulkan API. Today, Khronos is releasing finalized extensions that incorporate industry feedback and expose core and decode Vulkan Video functionality to provide fully accelerated H.264 and H.265 decode. Khronos will release an ongoing series of Vulkan Video extensions to enable additional codecs and accelerated encode as well as decode. This blog is a general overview of the Vulkan Video architecture and also provides details about the finalized extensions and links to important resources to help you create your first Vulkan Video applications.